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Draggin' out the Jungle!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4682 | 2.079 | 3.143 |
Presentation | #5283 | 1.984 | 3.000 |
Overall | #5382 | 1.984 | 3.000 |
Creativity | #5819 | 1.890 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this platformer, you play not as the "hero" Caveman, but as a dragonfruit powerup. Only now, you gain the power to run for your life from this ravenous collector they called the "hero".
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
good luck next time!
I like the concept of helping the protagonist. However, I'm unable to progress far into the level with not much direction. Maybe some UI letting the player know the controls they have available to them would help this issue.
Hi, one of the creators here. Sorry, we didn't realise we only submitted the exe file and not the whole zip file. On the bottom of this comment is a google drive link to the whole zip file, I hope this can be accepted.
We understand if this disqualified us for the game jam, but we still want to correct this mistake, sorry for the inconvenience and enjoy the game! Thank you.
https://drive.google.com/file/d/1lsqWa4NMSsbT0XtChrCoY0ouqK667xtP/view?usp=drive_link
I'm sorry mate but when you export the game you also export a bunch of additional folders and files which are needed for it to run. In the future its best to export it into a new folder, zip it, then upload it.