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Tower Offensive GMTK 2023 Game Jam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5837 | 1.735 | 2.833 |
Overall | #6316 | 1.497 | 2.444 |
Creativity | #6341 | 1.531 | 2.500 |
Enjoyment | #6435 | 1.225 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of being the one placing towers in a Tower Defense game, you are the one sending minions to run past the towers and attack the castle.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
wait, where's the game? I've only got settings, tutorial and credits, each opening blank screen
Very neat concept with charming art to match. I think something that could be improved here is the difficulty, I managed to beat the game by only sending in goblins when they were off cooldown. Some variation in the enemy types might help assist with that, so I hope you continue to flesh out this game once the jam is done, this would be great with more levels and challenges to it.
I like your approach on "Tower Offense", good job here!
Took me way too long to figure out how to send any units, my bad partially
Game looks quite good, fits theme very well
Main problem is that its short and laughably easy, gameplay is you say "random bullshit go" and you win in 30 seconds