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PatientZero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5061 | 1.939 | 3.167 |
Creativity | #5321 | 2.143 | 3.500 |
Overall | #5429 | 1.973 | 3.222 |
Presentation | #5622 | 1.837 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the start of a pandemic and want to spread it, rather than stop it.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Reminds of Stubbs the Zombie, good stuff.
Were you going for a pixelated look?
You can setup point filtering on the texture assets in Unity, that way you can get those sweet crispy pixels:
Thanks for the tip with filter mode! That was exactly what I was trying to do. :D
I suggest you add an infinite map generation and rework the police ai. The police for me are too hard to beat. This would be a great game if it was infinite and had more ai in it (military, brutes, animals, etc). I suggest researching infinite procedural generation. I planned on implementing an infinite mode in my game but didn't have time. Overall great game and I can see this becoming popular if you make updates in the future!
Thanks for the feedback, I am aware of the police villagers difficulty, and great suggestion with the procedural generation :)