Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Time HoardersView game page

Submitted by Wifi_Null — 2 days, 5 hours before the deadline
Add to collection

Play game

Time Hoarders's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#65211.8552.833
Style#70501.4182.167
Overall#71051.4552.222
Enjoyment#72701.0911.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Scaling Up! Line go up! Existential Dread! We are all so small!

Development Time

96 hours

(Optional) Please credit all assets you've used
Music Provided by Denis Pavlov-Music from Pixabay

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I will admit i quit nigh-immediately because of my deep-seated disgust of this type of game, The vibes were immaculately horrid, which is high praise. I'm certain other folks will get a kick out of this one. I'm not that type of guy, though :P

- dialogue moves so slowly i couldn't sit through it; not sure if you intended for it to be as anxiety-inducing as it was, but you knocked it out of the park on that front.

Submitted

Interesting idea, but I'm not sure what strategy would work to win. Using the FREE flowers evidently turns a profit, but no matter how much I tried, I could never actually make progress by adding 300 and 1000 flowers. My strategy was to fill the whole thing with FREE flowers and add just a few of the others, and make sure to always keep it filled, but it just didn't work. Maybe I just wasn't patient enough.

Submitted

didnt saw the alien