Thanks, I'm glad you liked it!
sarcb
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It's an arcade game, but early choices do affect your ability to continue later on. You're definitely not getting far unless you build (and keep building) a wide base.
We're also aware of the bugs, unfortunately we just couldn't fix them in time. Thanks so much for playing and giving thoughtful feedback!
Take a look at the build script. The relevant stuff is in the wasm test w/ the emcc command. @segfaultdev can answer any more specific questions as he set the wasm build up.
Very fun. I liked the mechanics a lot, but I think it kind of turns into just up/down movement when you realize the best strategy is mostly to repeatedly remove from the bottom and add to the top, and vice-versa. Maybe this can be improved with different kinds of obstacles?
Either way I think it's a pretty cool idea.
Interesting idea, but I'm not sure what strategy would work to win. Using the FREE flowers evidently turns a profit, but no matter how much I tried, I could never actually make progress by adding 300 and 1000 flowers. My strategy was to fill the whole thing with FREE flowers and add just a few of the others, and make sure to always keep it filled, but it just didn't work. Maybe I just wasn't patient enough.
I love the sounds and visuals, very enjoyable. The rope is sometimes a bit buggy, but it's not that bad. I would also have appreciated an indication for when I can/should continue to the next dialogue option/patient, because sometimes it takes me a second or two to realize I should continue.
Overall, I like it. A little relaxing game that requires no effort to play.