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sarcb

18
Posts
A member registered 97 days ago

Creator of

Recent community posts

Thanks, I'm glad you liked it!

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It's an arcade game, but early choices do affect your ability to continue later on. You're definitely not getting far unless you build (and keep building) a wide base.

We're also aware of the bugs, unfortunately we just couldn't fix them in time. Thanks so much for playing and giving thoughtful feedback!

Tooltips for the specials is probably a good idea, yeah. Thanks for playing and for the feedback!

Take a look at the build script. The relevant stuff is in the wasm test w/ the emcc command. @segfaultdev can answer any more specific questions as he set the wasm build up.

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Thanks, I'm really happy you liked it! For the artwork and polish stuff you have @segfaultdev to thank :)

I think it happens with overlapping objects mostly, and I'm not sure about the best way to disambiguate. Maybe having a selection state and an outline around the selected object would help?

Either way it's quite a minor nitpick on an otherwise great game.

I'm glad!

It's supposed to be a person staring in awe at the buildings, but going by the "let your imagination run free" vibe, I guess it could be a lamp post too! :)

Really cool concept and gameplay! It's fun how ridiculous it can get. I also very much enjoyed the atmosphere and naming of everything.

So awesome. The music and visuals (other than the text) were on point. The sound effects are especially delightful. I think I could genuinely spend hours playing something like this!

This was unreasonably fun. Great music, great puzzles. A little improvement would be to make it easier to pick objects to resize, since I end up accidentally getting the wrong one quite often.

Other than that, loved it.

Awesome. Reminds me of the flash games I used to play as a kid. Very good rendition of that style, sounds and all.


Here's the one I made :)

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Evidently not a complete game, but what *was* playable was pretty alright. I liked the idea. Though I'm not sure what the little things you eat are --- worms? Since it's called WoodGrowth I'm assuming that's not it, though.

Fun game. I'm not very good at platformers and I wasn't really able to get super far, but I don't think that's the fault of the game! There were a few small physics-related bugs but not game-breaking by any means, mostly just visual annoyances. Overall solid game.

Very fun. I liked the mechanics a lot, but I think it kind of turns into just up/down movement when you realize the best strategy is mostly to repeatedly remove from the bottom and add to the top, and vice-versa. Maybe this can be improved with different kinds of obstacles?


Either way I think it's a pretty cool idea.

Pretty fun. It can get difficult to tell where to find the powers when it gets crowded, though. I enjoyed playing.

Interesting idea, but I'm not sure what strategy would work to win. Using the FREE flowers evidently turns a profit, but no matter how much I tried, I could never actually make progress by adding 300 and 1000 flowers. My strategy was to fill the whole thing with FREE flowers and add just a few of the others, and make sure to always keep it filled, but it just didn't work. Maybe I just wasn't patient enough.

I love the sounds and visuals, very enjoyable. The rope is sometimes a bit buggy, but it's not that bad. I would also have appreciated an indication for when I can/should continue to the next dialogue option/patient, because sometimes it takes me a second or two to realize I should continue.

Overall, I like it. A little relaxing game that requires no effort to play.