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Lunch Break's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #6781 | 1.528 | 2.333 |
Style | #6881 | 1.528 | 2.333 |
Creativity | #6906 | 1.637 | 2.500 |
Overall | #6972 | 1.564 | 2.389 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
As you eat people, you grow bigger, allowing you to eat bigger people. In addition, the structure is literally "built to scale"--you are supposed to scale its walls to reach the next level.
Development Time
48 hours
(Optional) Please credit all assets you've used
music from purple-planet.com, opengameart.org, chosic.com (freemusivarchives), and freesound.org
SFX from freesound.org
Humanoid 3D models from opengameart.org
Flashlight model from opengameart.org
Cement 3D material from Poliigon
Building designed by me!
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Comments
good everything in this game 5/5
My game needs a little more of your polishe lol
Thanks!
Loved the vibe.💘
Maybe because I'm really bad at navigating, I kept ending up in dead ends and dying. 🤣 (not as bad as ZORO)
But I still had fun! Watching my character scaling down since I didn’t eat any people was a blast, and realizing how tiny I was when I revisited the starting point was a cool moment.
Thanks for the feedback
Interesting Idea to move the "Eat the smaller enemys" into a horror game. Solid Entry!
Thanks! :)
bro u forgot the .pck file, cant play
Do you mean the Windows build or Linux build?
[After some testing]
I just downloaded the Windows one, and it ran fine. I checked my Export Settings, and I did forget to click "Embedded PCK" for Linux...meaning the Linux build won't work. Maybe you could run it with wine?