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Oleiros Stones's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2953 | 3.143 | 3.143 |
Style | #3439 | 2.929 | 2.929 |
Overall | #3657 | 2.833 | 2.833 |
Enjoyment | #4350 | 2.429 | 2.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Stones and rocks in the game increase and decrease size as you play, they are built to scale.
Development Time
96 hours
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Comments
The beach photos as visuals were a neat idea, and the game had a nice calming atmosphere. I got through a bunch of the puzzles, but mostly through sheer luck - I had no clue what was going on mechanically. There was no consistency to how my actions affected the level and the only way to progress was literally clicking on every square in the level until something happened.
Good work though! I think I could enjoy it more if I knew how it worked.
Game mechanics need a clearer explanation, the rocks reacting to the size changes felt random. Also maybe crop the video a little better for the background, lol.
I ran out of time for making a better tutorial, yep. Rocks are supposed to increase or decrease in the opposing direction than the one you increase/decrease, and only if they have space to do so. The video cropping was intended, hehe, trying to catch a curious beach feeling. Thanks for playing!