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A jam submission

SlimesucView game page

Slimesuc is a silly puzzle-platformer game based on physics. Developed for the GMTK2024.
Submitted by David López (@davidlopezdev), Vaalaras (@vaalaras) — 1 hour, 38 minutes before the deadline
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Slimesuc's itch.io page

Results

CriteriaRankScore*Raw Score
Style#2184.3624.362
Overall#4423.9153.915
Creativity#5603.9793.979
Enjoyment#13553.4043.404

Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In the game the player can change their size, affecting the player controller and moveset. The different objects can be combined or divided to alter their size too. The goal of the game is to reach the stairs, building a path however you can.

Development Time

48 hours

(Optional) Please credit all assets you've used
Music used by Irisidk11 (SoundCloud).
Kenney Audio Kits

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted(+1)

This is incredible for a game in 48 hours! I couldn't beat it because of how difficult it was, but I love the amount of effort you put into it. 

Submitted(+1)

Lots of polish and nice art! I dig it.

Submitted(+1)

Really cool game and very cute art! Nice job!

Submitted(+1)

This looks amazing, I'm particularly impressed by the quantity and quality of your levels. 

There were a couple of difficulty spikes. I had to go back to level 4 after figuring out the splitting mechanic in the following level for example.

You take this mechanic a lot further than I would have expected possible in a game jam.

I also liked the bonus challenges in each level it makes the games feel above and beyond.

Impressive work and well polished!

Viewing comments 24 to 21 of 24 · Next page · Last page