Neat concept, the lack of ability to backup the vehicle brings it down a bit for me though.
RipeMangoez
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Sometimes it felt like my movement or stretching inputs weren't registered, and switching cats felt a little tedious sometimes. I might've had it as clicking on cats to switch if I were you, but controller support probably complicates it. That, and the option to retract a step would be nice.
You did great for the time you had though, and the option to choose levels is very nice. I kinda wish I implemented that in my game lol.
Great fun! I genuinely love this concept, it gives me meat boy vibes and maybe mercenaries vibes with having to collect the time lol.
The only changes I'd make are making each level shorter so dying isn't as punishing, and making respawning and rescuing a survivor faster. It feel counterintuitive to have the game slow to a crawl when you wanna keep zooming through the levels.
If you ever expanded on this game I'd play it!
Beautiful artwork and music! Fell in love from the moment my team and I saw your screenshots in the discord, and the game didn't disappoint. Love the idea of using your size and shape to act as a platform for an NPC, and the little wizard is so adorable! Even though the scaling ability and player movement felt a bit confusing at first, I still enjoyed the hell outta this!