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Scaling Lasers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #179 | 4.032 | 4.032 |
Overall | #445 | 3.914 | 3.914 |
Creativity | #571 | 3.968 | 3.968 |
Style | #1277 | 3.742 | 3.742 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player scales down to enter boxes to solve puzzles
Development Time
96 hours
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Comments
I really enjoyed the game. At first the pushing felt a little clunky, but after the second level I got used to it and it felt natural. I also wanted to comment on softlocking, but then I realized that you prevented it by assigning a room reset button. If I had to say something negative about your game, I'd say I was hoping for a sequel or some kind of final level after the hub, but I know the time limits are a real struggle and honestly, I'm impressed that you managed to make such a long game in just 96 hours.
really cool concept!! my brain is not in puzzle mode so I didn't finish all the levels but I enjoyed it!
A nice and real game, nice puzzles, a nice hub idea. It would be great if you had to go back to the levels to redirect the lasers in other directions, to use them in different ways in the hub - to discover secrets or something