Play game
TuneUp!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #586 | 4.109 | 4.109 |
Creativity | #769 | 3.873 | 3.873 |
Overall | #1158 | 3.606 | 3.606 |
Enjoyment | #3087 | 2.836 | 2.836 |
Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game combines both musical and physical scaling. Players must collect music notes in a specific order, with each note affecting their size—comparing with the last note a player collects/starting pitch, higher notes scale the player up, while lower notes shrink them. The challenge lies in navigating both the music scale and the physical scale to match the player's size with the final door. In the last level, I also introduce a weight scale mechanic, but I couldn't fully explore it due to time constraints, as this is my first game beyond tutorials.
Development Time
(Optional) Please credit all assets you've used
Typeface, graphics, sound effects: handcrafted
CRT shader: tweaked based on this video https://www.youtube.com/watch?v=lOyb0_rFA1A
Leave a comment
Log in with itch.io to leave a comment.
Comments
Nice art and sound design!
I didn't figure out the logic behind the notes? Why do they change the way they do?
Depending on the note you just picked up/started the level with, if the note you're about to pick up is higher you'll scale up and vice versa!
Really nice art style!
Conceptually and visually this game is stunning, my only wish is for the controls to feel a bit tighter.
I wish the controls were a little tighter, but I like the concept!