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eleven_elvin

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A member registered Jun 06, 2024 · View creator page →

Creator of

Recent community posts

Thank you for playing and leaving such kind words!

Thank you for playing! Re: background music: in the development process I actually tried a few tracks! But it turned out that having even the faintest amount present might mess with a player’s tonal memory and make the game more challenging than it already is since the game requires one to compare notes very constantly. The bottom right is a weight scale… I was planning on introducing more mechanics related to that (each note weighs differently in the game) but didn’t get around to finish building them. 

Thank you for playing!

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Such a polished piece! Love the color, sound, animation and overall polish! I love that I need to constantly swap back and forth between different scales in order to progress. Super well done!!  (Edit: I did get stuck between walls but I will ignore that since the time allowed for the game was so short! )

The art style is so lovely and polished! Congratulations on achieving this in such a short time team! 

Wow, the style of this game is impeccable!! Well done team :D

Really enjoy the style of this game! Love the mood very much. Great job! 

Hah knowing the intended solution I def made the wrong assumption that the levels were already too easy!  Will def think of ways to introduce the mechanics more in my post-jam iterations! Thank you for playing :)

I really like the transition between each levels! Well done!

Really like the visual design of it! Some of the background objects that are not part of the platforms might be perhaps a bit too bright so it was a bit confusing at the beginning but I got used to it pretty fast. Also appreciate the fact that you can remap buttons!

Really like the graphics, and the idea was simple but intuitive! I wish the game had a more forgiving difficulty curve as it starts up but maybe I'm just bad a games like this in general

Nice concept :) My brain took a bit to get used to  the fact that WASD and arrow keys are mapped to different actions, and almost wanted an Angry Bird like system for controlling the angle and force, but good job in such a short game nonetheless!

Absolutely loved the style of the game! Well done! If the dev team were to push the game further I'd love to see how the theme around scale can be utilized in more aspects of the game :)

Thank you for playing and glad you enjoyed it!

Oh wow I felt so relaxed while playing this! Brought me right back to the days when I'd be staring at the bubble screen saver on Windows Vista. 

Thank you for playing! 

Thank you for playing!

Thank you for playing! I love hearing that you enjoy that part of the game! 

I think there definitely is an opportunity to include more levels that utilizes the tone difference in the music notes As a way to scale the difficulty of the game! 

Thank you for playing!

Thank you! Glad you enjoyed it

Thanks for playing! I built a feature to reveal the note names but it was buggy so I had to take it out :( I might add it back in a post game build though! 

Thanks for playing! Im still trying to figure what night be causing that bc the game isn't coded to check for a specific melody. Which level did you get stuck on and do you remember if the number of notes collected matched filled the meter on the bottom left?

Thank you! I'm looking forward to fixing it post-jam and sharing the update here!

Thank you!

Thank you for playing! I'm looking forward to fixing those controlling issues post game and sharing it here :D

The visual is sooooo polished for this game! Nice job!!

The sound design and pixel art style matches the cozy vibe of the game very well! 

This is one of the most creative use of the theme I've seen! Amazing work

The game is soooo polished for a 4 day jam! Well done team!

love the concept! Would love to see more variety in roles different notes can play if you explore further! (E.g. sharp/flat notes can grant buffs/debuffs?)

Really enjoy your art style! The game is surprisingly difficult as well. +1 on wanting a leaderboard!

love all the juice you added when any collision happens on screen!

the style is so lovely and cozy! Well done!

Haha tbh that was the elephant in the room I couldn't stop seeing for those four days! Thank you for playing!

Ah thank you!

Nice twist on the 2048 concept! I understand the isometric angle helps the game differentiate from other games inspired by 2048 but i wish there's a toggle to show it straight on so my button input could match the movement on screen

Love the game! Saying this not only because my favorite snack food is shoyu on tofu

Hey a 400 pound sumo player might beg to differ on the answer for one of the questions. Very funny! XD

Wow this is sooo cute!! Well done!!