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A jam submission

Cell To ScaleView game page

Survive As A Cell
Submitted by R0fael — 1 day, 3 hours before the deadline
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Cell To Scale's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#30142.8572.857
Creativity#37092.9292.929
Overall#42812.6432.643
Style#56132.1432.143

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The cells are small and you have to scale up

Development Time

96 hours

(Optional) Please credit all assets you've used
All art, code and music were made by R0fael, but sound effects were found on Pixabay. Some code was made before the game jam started( with 0X0 Engine).

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Comments

Submitted

Nice idea! I really enjoyed making a big flotilla of ships. I wish the different units automatically organized around me, so the whole unit is not so lop-sided. And sometimes having enemies shoot me from outside of the screen was confusing! But I did have fun after all :)

Submitted

Nice Concept! It would be nice if you will add Score to the game.

I would be grateful if you check out my game too!

Developer

Thank you for reviewing!
I already added the time for surviving, but It somehow did not show up in the builds.

Submitted

Great game :) Like the concept, the visuals are nice, it's intuitive. I think the camera should be zoomed out a bit more, I was always being shot by enemies well off screen. Also, it would be nice to have movement and aiming on separate controls.  Overall though, great entry.

Submitted

Really good entry! One little thing I notice the things you grab tend to stay on the top of the character, leaving the bottom of the player totally vulnerable. If you can fix that, you have a pretty solid and scalable game

Developer

Thank you for reviewing