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Intergalactic Toss's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3409 | 3.000 | 3.000 |
Overall | #4918 | 2.426 | 2.426 |
Enjoyment | #5207 | 2.167 | 2.167 |
Style | #5715 | 2.111 | 2.111 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The ball size keeps changing, adding difficulty to the gameplay.
Development Time
96 hours
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Comments
Couldn’t really control the bat too well without a way to put the game in fullscreen, window was a little small for mouse controls. The AI kept getting stuck with the ball pinned against the wall too and would rocket the ball around the screen until the timer ran out when it didn’t. Needs more time to cook.
reminded me of that one shareware game from the early 00s, but with a very clever twist.
Oh I love the concept of the ball changing size to add difficulty! GOOD WORK!!
That is a really neat concept! I super appreciated the tutorial level. Some of those CPUs were tough, best I did was a 3-5 loss. Thanks for making this!
I’m definitely going to win! I was about to go to bed, but now I HAVE to beat this arrogant steroid-using athlete (the idea of using two sides/colors of the racket is so great)