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Tihan

222
Posts
17
Followers
3
Following
A member registered Apr 26, 2021 · View creator page →

Creator of

Recent community posts

Good game, and interesting concept, i played an hour trying to finish it, but i got bad respawn during end part and stuck in rock. With bugfixes and better camera controls this can be a very interesting and solid game.

P.S. Your game concept looks surprisingly similar to ours

Overall game looks fun and the premise is interesting but every time a get a RATchet and enter a new screen the game just takes my RATchet and I cant progress (

It's kinda too hard. I fired everyone.

Visuals are nice, but the physics are a bit too rough

Used the ability to change size mid jump to cheese some levels. Nice

Dude I love to stack Dudes

Simple game with simple mechanics, but it just works and I love it )

Best Unreal Developer sim.

Interesting idea, but character moves waaaay to slow for it to be enjoyable, i think bite sized levels with big pixelart would make it great game though

Awesome game with pleasing graphics and interesting puzzles. Would love to see a full game with even more puzzles.

Puzzles with multiple solutions are the best.  Love the minimalist aesthetics too 

This is fun! Lethal League PvE :D

Good music, and interesting gameplay loop, but it is very easy to lose in the later levels, since when you stop, enemies is swarming you and drop your HP to zero almost immediately

i don't get it

Looks interesting, but it's a bit confusing :(

This is pretty fun!

Really hard to control :(

Very good visuals and sounds, but in my opinion, it should have more than 2 upgrades to add more replayability

I am fractioning those birds so hard man

Cool idea, if a bit hard!

The controls are clunky, but the idea is there! If only you could turn without moving... (tanks can do that btw)

This is too real. Love restructuring my game to make a useless feature work. 

A really fun game and mechanic implementation! I just wish i weren't killed from an offscreen projectile most of the time 

Simple, intuitive, nice to look at. Wouldn't want to live there.

Interesting idea but the implementation is puzzling. Since most of the choices lead to either death or progression, text box scaling doesn't interact with the "try every option until you win" design. 

Really neat sokoban + programming puzzle! There is something in this idea definetely.

Make this a full game and I'll buy it. Couldn't try the last two turrets though :(

Really neat and beautiful! For the purposes of the gamejam, a walkthrough, or a guide with tips would probably be preferrable :)

It starts to get jiggly really fast, but could be somewhat fun, if given more polish.

Beat it in about 4 minutes. Nice and simple execution on a 2 scale platformer.

Interesting idea, i like the style, however, i got myself stuck in the floor with the big gun :(

Switching to 3D and seeing objects grow is pretty cool but the concept seems unintuitive. Objects cast harder shadows than clouds after all. 

I love expanding my ship until it becomes a man-made horror beyond human comprehension. But I wish there was a way to move around faster.

Reshaping not only the level but yourself is a very novel idea. Teleporting with a re-scaling tool? Now you're thinking with ImagEditor!

WASD doesn't work, game sometimes generate platform that are too high to climb. Growing/shrinking doesn't noticeably affect platforming.

Neat little game! landing in the correct position was a bit tricky, but i managed to beat it under 2 minutes.

Really creative game! Got through some of the puzzles, very interesting.

I had a great time playing this game. The drawing tasks were quite interesting and had a bit of humor. It was fun to see if the game would understand my intentions. The art and music were both nice. I would like to see more options for brushes and colors, however, the current ones are more than enough. Great job!

It's more of a memory game than a build game, i don't entirely see the scale prompt here sadly. It's alright though

Really fun racing game!