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Ripperley

6
Posts
2
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A member registered Oct 07, 2015

Recent community posts

(7 edits)

I played Asteroid Rescaling Company for like three hours of beta testing and now I have played Asteroid Rescaling Company for like two extra hours since it released. My friends Lex and AVeryShinyCoin™ are both very cool and smart and sexy and everyone should rate up their game.

A bit overly difficult but fun. Felt like a WarioWare microgame, love it.

Really liked the idea and enjoyed as far as I got, very “Getting Over It”-esque in places, but the controls felt a bit unintuitive and I never quite manager to wrangle them properly. Wish you could retract the limbs gradually.

Couldn’t really control the bat too well without a way to put the game in fullscreen, window was a little small for mouse controls. The AI kept getting stuck with the ball pinned against the wall too and would rocket the ball around the screen until the timer ran out when it didn’t. Needs more time to cook.

Neat idea and I enjoyed the course design, but the driving physics made it frustrating to actually play and complete. Size being directly tied to speed is an interesting idea for having a trade off for going through small places or going fast, but I feel most of the time it just discourages ever driving with any speed.

We ’ave you on vishul.