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Build And Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1836 | 3.223 | 3.636 |
Overall | #2773 | 3.089 | 3.485 |
Creativity | #2978 | 3.143 | 3.545 |
Style | #3482 | 2.901 | 3.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to scale what you build, player also switches perspectives
Development Time
96 hours
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Comments
This is a very good puzzle game, it made me feel like i was doing breath of the wild puzzles with magnesis again
Yay, it's a huge compliment being compared to that game!
Oh wow. This reminded me of only up and chained together, but instead of just platforming, we are scaling and building the terrain ourselves. Control can be quite tricky since it's physics based, but I understand also because it's physics based hahah. Good job for the game!
Hey, thank you for playing our game, I'm glad you enjoyed it!
The idea is really charming and leads to fun and interesting gameplay by fitting a pile of props into terrain you can maneuver up with, though the object mover was really frustrating to deal with sometimes since it never really selects a prop at its position, causing it to wriggle and possibly knock something off. Despite that the final puzzle was really ingenious and a fun way to end off the game.
I'm glad you enjoyed it!
You're absolutely right—given more time we would have changed the system to pick up objects from their current position which would have allowed for more precise adjustments
That was cool! The puzzles are small but smart, and the sound is pretty satisfying! Although it's hard to make a grab system super smooth, this one is not bad at all.
Hey Yggdrasil, thanks for giving our game a play, we're glad you enjoyed it! I like that you also used Unreal for this game jam!