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A jam submission

Build And ScaleView game page

Created in 4 days for the 2024 GMTK Game Jam theme of "Built to Scale"
Submitted by K-RAD, Pawitra, Ryan Grogger, Danial Kama — 1 hour, 4 minutes before the deadline
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Build And Scale's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#18363.2233.636
Overall#27733.0893.485
Creativity#29783.1433.545
Style#34822.9013.273

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have to scale what you build, player also switches perspectives

Development Time

96 hours

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Comments

(+1)

This is a very good puzzle game, it made me feel like i was doing breath of the wild puzzles with magnesis again

Developer (1 edit)

Yay, it's a huge compliment being compared to that game!

Submitted(+1)

Oh wow. This reminded me of only up and chained together, but instead of just platforming, we are scaling and building the terrain ourselves. Control can be quite tricky since it's physics based, but I understand also because it's physics based hahah. Good job for the game!

Developer

Hey, thank you for playing our game, I'm glad you enjoyed it!

(+1)

The idea is really charming and leads to fun and interesting gameplay by fitting a pile of props into terrain you can maneuver up with, though the object mover was really frustrating to deal with sometimes since it never really selects a prop at its position, causing it to wriggle and possibly knock something off. Despite that the final puzzle was really ingenious and a fun way to end off the game.

Developer

I'm glad you enjoyed it! 

You're absolutely right—given more time we would have changed the system to pick up objects from their current position which would have allowed for more precise adjustments

Submitted(+1)

That was cool! The puzzles are small but smart, and the sound is pretty satisfying! Although it's hard to make a grab system super smooth, this  one is not bad at all.

Developer

Hey Yggdrasil, thanks for giving our game a play, we're glad you enjoyed it! I like that you also used Unreal for this game jam!