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The idea is really charming and leads to fun and interesting gameplay by fitting a pile of props into terrain you can maneuver up with, though the object mover was really frustrating to deal with sometimes since it never really selects a prop at its position, causing it to wriggle and possibly knock something off. Despite that the final puzzle was really ingenious and a fun way to end off the game.

I'm glad you enjoyed it! 

You're absolutely right—given more time we would have changed the system to pick up objects from their current position which would have allowed for more precise adjustments