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A jam submission

Mid-Size CrisisView game page

Go through you mid-size crisis as Sludge the slime! Try not to explode!
Submitted by Magical Shed — 1 day, 1 hour before the deadline
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Mid-Size Crisis's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#12163.5833.583
Creativity#12513.6883.688
Enjoyment#12563.4383.438
Style#15623.6253.625

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have to constantly change the size (or scale) of the player character through collecting slime balls to solve puzzles and platform around the levels.

Development Time

96 hours

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Comments

Submitted

Really enjoyed the interpretation with this theme! While I did find the mechanic of becoming too big  interesting, I wish there was a bigger indication that the character was getting to the point of dying (something that made the "Stop" in the corner stand out more) Really great work, this game was very fun! :)

Developer(+1)

thank you so much for playing! lol one of the things I wanted to add but ran out of time for was clearer indication that the play was in fact in danger 

Submitted

Nice one! the theme is well integrated, puzzles are fun and the art is pretty cool! well done :D

Developer

glad you enjoyed!

Submitted

Creative idea! Experiencing the map differently on different scales is a good concept. Reminded me of the game called Morph on Amiga, where you switch yourself between water, cloud, metal, plastic to solve puzzles on the platform.

Developer

Ooh that sounds fun I'll have to check it out! thanks for the kind words!

Submitted

Such a good game! Had a blast. Fun puzzles, good idea and awesome name :D

Developer(+1)

lol thanks for playing! The name was my brother's idea (and I'm so happy he came up with it!)

Submitted

it was great! the music, the art, the game itself, all of it.

Developer

Thank you so much! I'm glad you enjoyed it!

Submitted (1 edit)

also, I noticed that you have a similarly named character to the first game I've made. That is a coincidence.