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A jam submission

Cosmic NemesisView game page

Defeat your Cosmic Nemesis!
Submitted by vancleavrs — 22 hours, 46 minutes before the deadline
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Cosmic Nemesis's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#854.1764.176
Style#1704.4124.412
Overall#1884.0984.098
Creativity#12063.7063.706

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as a starship that can change its scale in order to combat enemy forces. Being big and small carry different advantages, and you'll need to swap depending on the situation at hand.

Development Time

96 hours

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Comments

Well polished game, but bullet hells of this difficulty and strictness are not for me. And I could never figure out what the "become small" indicators were for. I understood the "become big" indicators were to escape the black hole, but not vice versa.

I loved the fast-paced gameplay! The challenge was just right, and I appreciated how quickly you jump into the action. The controls could be a bit more ergonomic, but overall, it was a great experience

Really loved it, reminds me of those old spaceship computer games from the 90s!

Submitted

Ok so that was hard, but in the best way possible, I physically couldn't get off of it until I beat it. Plus, I love the kind of games that barely require any explanation to get to the fun stuff, so I'd say it was awesome!

This game is incredible, clever how the gravity wells and the bullet rings align timing-wise. Took me a bunch of tries before I could finally beat it.

Submitted

This was very fun to play. However I think the controls for grow and shrink should be buttons closer to WASD like Q or E because with J and K you have to move your fingers to the other side of the keyboard pretty much which doesn't really help with the way you need to aim.

Submitted

love the fast paced and easy to understand gameplay! press play and you're straight into the boss fight, nice!