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Titan Seeker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3242 | 3.062 | 3.455 |
Style | #3482 | 2.901 | 3.273 |
Overall | #3710 | 2.820 | 3.182 |
Enjoyment | #4177 | 2.498 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I tried to build a game/idea around seeking out very large creatures. Originally, I also wanted to add trading with scales as currency, but alas, solo gamedev is hard.
Development Time
96 hours
(Optional) Please credit all assets you've used
https://www.youtube.com/watch?v=_OdfxYjvPlE
https://freesound.org/people/nick121087/sounds/476886/
https://freesound.org/people/gynation/sounds/82377/
https://freesound.org/people/felix.blume/sounds/154794/
https://freesound.org/people/Walter_Odington/sounds/31574/
All other assets and music/sounds were created in-house.
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Comments
The sailing controls are so good! I had a nice time sailing around, though I was a bit disappointed that there was nothing at the islands. I see some other people saw a titan, but I unfortunately never found any.
Also, the islands felt maybe a bit too far away, especially with how severely the angle of the wind affected my ability to move forward -- i.e. it could get a bit tedious.
But I loved the sounds (and how it changed and got more ominous in the deep sea), and the controls, as I've mention. Nice work!
This was SUCH a cool concept! I loved the art and music, and catching sight of what I assume was a titan sea serpent (if there are different types?) was sooooooo cool! I wish there had been a bit more to do or see on the way, as the islands were really far apart, and I only caught one glimpse of a titan despite visiting all the islands. At the very least, it would be cool if there was something to do at islands--I think you mentioned a scale trading system, which sounds really neat! But this was super impressive, especially for a solo project. Great job!
Yes! I absolutely agree. This was realistically a prototype of something I may or may not decide to continue working on long-term. In that case, more things would definitely be implemented to pass the time between and while docked at the islands. Glad you enjoyed this bare-bones version though!
Loved the idea, caught a glimpse of a titan and the sheer scale of it made it such a cool moment. Touches like the dynamic music, even a title theme were great surprises. I find it so hard to make music so very impressive you made all that 11 hours before deadline!!
Glad you enjoyed it! I generally consider myself a better musician than gamedev... so it felt only natural lol
very large and detailed world for 96 hours!
Haha thanks! There were some tricks behind the scenes...