Dang that was something else. Love games that have a story. Very impressive to pull of great work <3
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The Last Delivery's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4183 | 2.762 | 3.444 |
Style | #4707 | 2.494 | 3.111 |
Overall | #4725 | 2.494 | 3.111 |
Enjoyment | #4994 | 2.227 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
3D platformer where you have to scale a building by building paths with boxes
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Comments
Okay I don't know where I was expecting the story to go but that was wild. The narrative was short but compelling enough, I had fun!
This game is why I love game jams. Where else are you going to find a game about weighing the soul of an anarchist ant who did jobs for the ant mafia? High concept, didn't overstay it's welcome, cute style, and solid physics. Also love that you didn't crunch for this! I've destroyed my sleep schedule for days in the past for these kinds of jams and it has never been worth it lol My only real feedback: you spend the entire game interacting with the world by placing boxes, and your introduced as being "in charge of scales." Since your final task is to weigh the life of Susan, it would have been thematically and mechanically cohesive to make that decision by weighing down a scale, one side or the other, rather than selecting from a menu.
Thanks a lot for playing our game! It means a lot to us and it's really heartwarming to hear that you liked it!
And yes I fully agree about the scale thing! We didn't have the time and skills to make it with an actual scale in the time limit but yeah we wanted to do something like this! Having to fill a big scale with the boxes would have been a great mechanic for the judging.
And Thanks again!
Oh and out of curiosity where did you send Susan ?
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