Fun game. Mechanic well implemented! Other than the super obscure offscreen donut, all the puzzles felt well made.
mox
26
Posts
1
Topics
1
Followers
7
Following
A member registered Dec 14, 2014 · View creator page →
Creator of
Recent community posts
Hey. I'm another gamedev, but also I sometimes represent an indie consulting group for indie game devs. We basically either coach on or handle a lot of non-implementation parts of gamedev. If you want some allies to calmly walk you through your next steps, shoot us an email at support-at-zemoredesign.com or pr-at-zemoredesign.com, or reply to this comment, or find me on discord.
Jam Version known issues:
- You can't really lose, I didn't add the timer. (I was gonna start testing the timer somewhere in the 1-3 minute range if you want to play along at home)
- When you win, the camera will just blank out because I didn't add the win screen yet. I stand corrected, I also didn't attach the win state to the goal line. So when you've passed the goal line that only shows up after you've run through the checkout line and nothing happens you've won! Your screen will look something like this
- Also, (non-breaking), the interface size is different between Firefox and Arc.