Play game
Built To Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #7037 | 1.528 | 2.333 |
Style | #7269 | 1.200 | 1.833 |
Overall | #7291 | 1.237 | 1.889 |
Enjoyment | #7333 | 0.982 | 1.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player has to stack randomly scaled buildings on top of each other to make the tallest building
Development Time
48 hours
(Optional) Please credit all assets you've used
Low Poly Shooter Pack - Free Sample: explosive barrel,
POLYGON City - Low Poly 3D Art by Synty,
POLYGON Prototype - Low Poly 3D Art by Synty
Leave a comment
Log in with itch.io to leave a comment.
Comments
It was tough for me as i did not understood how to get other object other than this only baril so i was really limited on my playtrghough and i get bored really quickly
I still funded interesting how to grab the object but rotating them is depending you own rotation (i know its hard i get threw that once in Unity and still wasnt able to solve that xD)
I founded still no real art and and not even a music was making the atmosphere sad and strange, i got more feeling of playing a software simulation than a game
Anyway i know how it is hard to make a game so congratulations for having made this far !
Well done on finishing a game for this jam! The premise of the game is quite fun, however I struggled quite a bit with the controls. I did eventually get the hang of it, but that point I was much more interested in blowing everything up, then building a high tower. I ended up putting a gigantic skyscraper onto a tiny shop, absolutely destroying it.
Picking things up was a bitt finnicky at times, counterintuitively you dont really aim at the ground for the big things, but more at the center of the building. The score also continues going up even if you havent placed it down yet, so the score keep being much higher then where the building it once you have actually dropped it. Neat game though, and I hope you have had a great time making it!