I like this game a lot! Very clever puzzling mechanics, introduced gradually in smart ways, level design is good, difficulty curve feels balanced. I like minimalistic style, however adjacent blocks of same color looks like one, I think there should be at least a line between to distinguish it. Overall - great game, one of my favorites this jam actually!
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coverit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #318 | 3.900 | 3.900 |
Creativity | #575 | 3.967 | 3.967 |
Overall | #929 | 3.689 | 3.689 |
Style | #2634 | 3.200 | 3.200 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player scales
Development Time
(Optional) Please credit all assets you've used
Music by audionautix.com, more detail in game description. Art is public domain/assets included with unity.
Comments
Nice game! The puzzles are easy to understand and challenging enough. More contrast in colors would be appreciated (especially the text). Really good that you have added an undo button. I like the sound effects and music. Great job!
Very nice puzzle game that works well with the theme. : )
Some bugs I encountered while playing:
- The game assumes an American keyboard, meaning for me z and y are switched
- Resetting with the backspace button disables moving the blue blocks
- The green block gets stuck sometimes after scaling on a blue block
Well this was really nice, a great twist on the classic puzzle to fit with the theme; great job!
I love the simple mechanic used here, and it wasn't too easy but not too challenging either. Nice style too: the theme fits the puzzles well.
The puzzles were very satisfying. Great work! The difficulty curve feels perfect. Edit: also the sound effect for not allowing to place a blue block is great.
Nice music. I like the puzzle mechanic- a good twist on a classic 'color all the tiles' puzzle. Got a weird bug on level 7 where after I pressed z to undo it undid most of my moves but kept some of the green colored squares which soft locked progress. A fun proof of concept that could definitely be a full game if fleshed out.
Oooh so freaking clean! This is a great puzzle game, I love how it teaches everything so smoothly, I thought the difficulty curve was great, I could easily see this being scaled up into a lil' indie puzzler! (I also liked the little voice that said "uh uh" when you did something wrong)
I really enjoyed it! Level 6 is a massive difficulty jump from 5 but the puzzles are still fun.
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