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Boson Hell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #558 | 3.750 | 3.750 |
Overall | #1042 | 3.650 | 3.650 |
Style | #1060 | 3.850 | 3.850 |
Creativity | #2283 | 3.350 | 3.350 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Multiple mechanics involve size (arena, merging enemies, player shrink) and the game is themed around particles
Development Time
96 hours
(Optional) Please credit all assets you've used
Music from HOME:
The Atlantic Tapes - Chemical Separation
Resting State - 11
Everything else was made during the jam
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Comments
Love this simple little game! I only scored 17600 though, but I really loved the moment where I realized the space I had around me was also my life bar. It really played with the theme in a way I greatly enjoyed! Love to see more like this :)
Thanks for playing :)
Love to see those design decisions come through!
Really trippy game and I liked it!! The art style is gorgeous, and I like the shrinking mechanic to switch between offense and defense. Very well thought bullet hell with a simple yet very powerful core loop. Amazing!
I got a score of 126.900 :)
Wow, great score! That's higher than my own high score when first uploading the game, that's when the waves get insane and your strategy needs to switch a lot to keep going.
I'm really happy you had a good time with the game, thanks for playing!
Wow!!! Super polished, love the minimalist art style and juicy particle effects! There is well thought out risk and reward with the main game mechanic, of needing to increase the size of your hitbox and slowing your speed in order to actually defeat the enemies. The ever-shrinking arena really gets my adrenaline pumping, especially when it started to get real cramped towards the end of my run. Love it, no notes!
Thanks, I'm glad you liked it! Yes, these are all things I thought about while making the game, even though it kinda took shape as it went :)