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Reverse Shrinkification's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3558 | 2.965 | 3.077 |
Enjoyment | #5238 | 2.150 | 2.231 |
Overall | #5459 | 2.248 | 2.333 |
Style | #6757 | 1.631 | 1.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game is about scaling up (enlarging) objects in order to defeat and evade enemies.
Development Time
96 hours
(Optional) Please credit all assets you've used
I used some old code I had for a previous game I made and reworked it.
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Comments
I like it
If you try to follow the rules it is hard, but I could pass all levels without shooting just avoiding the enemies.
The puzzle aspect of the game is very interesting. I would say maybe slow down the character a bit more because I was able to clear 3 or4 levels without using the reverse shrinkification at all.
Yeah, I considered doing that, but I had to work during the final day of the jam (until the deadline) so I worried that lowering the speed would increase the difficulty of the game too much and I wouldn't have time to change the levels to make it work. I programmed this game JavaScript without a game engine so adjusting levels was a bit more tedious than usual. If I change it after the jam I'll probably implement that.
This game has so much potential to be veeerryy skill demanding! Just needs polishing and more content!
controls are weird the sprite should change depending on where its facing glitch were you get stuck in walls.
over than that it is fun and enjoyed enlarging everything
Yeah, I didn't make the sprite change based on direction because I don't like to do art. Sorry about that.
Also, the getting stuck in walls glitch was intended. I didn't want to feel like there were any arbitrary restrictions on the system. That's why I added the R to reset button.