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A jam submission

Get ThereView game page

Get big, get small, stay alive!
Submitted by grameens, kjmahalingam, spudshroom — 15 hours, 33 minutes before the deadline
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Get There's itch.io page

Results

CriteriaRankScore*Raw Score
Style#28593.1183.118
Overall#35632.8632.863
Creativity#38352.8822.882
Enjoyment#38932.5882.588

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Get There requires constantly changing size to fit through obstacles, break obstacles, and stay alive

Development Time

96 hours

(Optional) Please credit all assets you've used
Our team created all the assets we use for the game

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Comments

I like the difficulty and the concept and artstyle is good too, nice little game

Submitted

Challenging game but good art style.

Submitted

You have to be super exact with your star to pass trough the planets but it makes the game more challenging! Cool idea 

Submitted

You have to be super exact with your star to pass trough the planets but it makes the game more challenging! Cool idea 

Submitted(+1)

The game is difficult, requires perfect timing! It was a mixture of frustration and determination :)  My highest score was 16 and I'm damn proud of it becouse for what seemed like an eternity it was impossible for me to get to that 10, yet I kept playing, good job :D

Submitted (1 edit) (+1)

Absolutely love the art style ! I died a lot just to enjoy the art style x)

Submitted(+1)

Very tricky, but very fun after a bit. Good job!

Submitted(+2)

I am not gonna lie, your game is hard! Nicely done!

Developer

Thank you! It gets easier with time, especially if you get past score 10 and invulnerability sparkles start spawning :) 

Submitted(+2)

HAHA im so bad at this but i really liked it!