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Scale to Race's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1912 | 3.200 | 3.200 |
Overall | #3091 | 3.000 | 3.000 |
Creativity | #3606 | 2.950 | 2.950 |
Style | #3643 | 2.850 | 2.850 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can scale yourself up or down ;)
Development Time
96 hours
(Optional) Please credit all assets you've used
See credits page in the game.
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Comments
I liked it, I reached the end in 5 minutes, but there was a problem with jumping, it took me 3 minutes to jump on chairs :)
oh good to know, I should have a look on that and correct it! Thanks for playing :)
Nice work with the shrinking mechanics!
Just a side note , like @Huida pointed out below, unfortunately, I also feel like not as many people here want to play Windows games when they can "simply" click on a web-based one and play it straight away, so maybe for the next jam also try to do the web gl build, which,, btw, does come with limitations (and bugs which do not appear in the windows build) as I quickly learned with my submission.. haha.
Anyway, you got my vote!
Yes I know.. I need to find a way from Unreal Engine 5 to export to Web gl. or I need to leanr Unity or Godot for the next jam, haha.
Anyway, thanks for the input and for rplaying!
It can attract many more players if available on the web! Really hope it can be seen by more people
Yes I agree with you.. I developed using Unreal Engine 5 and I did not find a way to export for web yet.
The map is so cool guys, i loved epxlorating it !! Very cool level design !
Thanks, I appreciate it!
The detail on the levels are really well made. Surprised at this considering the timeframe!
Thank you for that! I indeed spent quite a lot of time working just on the level design :)
Simple, yet fun to play!
Level design is great. Smooth animations and models counts.
I did stuck couple times when tried to scale up from the house too yearly. Also it would be cool to change the animation speed based on character size for more smooth experience!
Overall, pretty solid and works with the theme!
Good point! This is one on the things that I would like to add one day. Thanks for your inputs and for playing!
game looks great and feels great, moving around in the world feels very satisfying (˵ •̀ ᴗ - ˵ ) ✧
Many thanks, I appreciate!
Great work!!! Love the aspect of shrinking and expanding to get through the level :)
Thanks for playing!
I like the level design, it felt nice to be small in a house and then really feel the scale difference when scaling the end mountain.
This is what I was looking for, thanks!
Liked the idea of the game, have to shrink your self and get larger quickly, well done!
I appreciate you playing the game, thank you!
Great work!
I thought the shrink yourself down was very cool, felt snappy. I wish it was a bit more involved. Like maybe the buttons were more difficult to find? Or different paths at different scales? I don't know, just something to make it feel like more than just a visual change.
I thought the environments were really cool, with the maze being a weaker part. Overall, great job! I had a time of 1:38, which I think is pretty good.
Thank you for your detailed review!
I do agree with you, I think I can work on the shrinking and scaling game design. Maybe by hiding the button or by adding a key bind to let the player control when to do what. And offering different paths is definitely a good idea. I had this in mind but was not able to do it in the timeframe...
Maze is something I tried :) I am still not sure about it, haha
Cool game! Keep doing good stuff :)
I will do my best ;) Thanks for playing
Wow, really cool work!
Thank you :)
I really like this game, the scaling and parkour aspect was super fun to play, my only suggestion would be to add some more things for speedrunning to improve replayability, but still a very fun game!
Thank you for your comment! I agree with you, it would be better to give the player a sense of choice. Another player suggested to have key bind scaling effect, which I think could help the replayability on the long run. Thanks for playing :)
Its a pretty dope game, I wish the size change was key bound, could make for some speed running strats, but overall really fun!
You mean that you select to scale up or down by just pressing a key? Great idea!
Ninja!
Great style / level design / aesthetic! I had a lot of fun with this one. I hope you keep working on it! :)
Thank you! I appreciate! I am planning to keep working on it, indeed :)
nice game,l love the level design
I like the level design in some areas its neat.
Thanks! I definitely have my favorite parts in the game as well! And other parts that I still want to redesign... but time is up, haha.
Great game! The pace was nice and the resizing mechanic was cool.