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A jam submission

Super Space Scale Survivor!View game page

Defend your Supergalactic Space Scale™ from the hostile enemy alien forces!
Submitted by UniqueImpact, blackberry7, Thelovypop17, TheVIK — 5 hours, 25 minutes before the deadline
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Super Space Scale Survivor!'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#37472.6263.714
Style#40122.7273.857
Overall#42032.6603.762
Creativity#46182.6263.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game involves a big scale which you have to stay on to stay alive, and use to attack enemies. Also, the scale itself changes in scale!

Development Time

96 hours

(Optional) Please credit all assets you've used
Font: https://www.dafont.com/press-start.font
Sounds used:
https://freesound.org/people/BaggoNotes/sounds/721502/
https://freesound.org/people/Bertsz/sounds/577062/
https://freesound.org/people/DeVern/sounds/517664/
https://freesound.org/people/Kenneth_Cooney/sounds/463202/

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Comments

Submitted(+1)

Really pretty art style and colours! The background art is beautiful. Was fun a game, though I had to stop because I was feeling sick spinning around so much lol

Developer(+1)

Thanks for playing! Apologies for making you sick :)

Submitted

Haha that's okay

(+1)

I found a glitch, by placing a bobber near the center then walkin over to other end and spammin space + s, you can spin indefinately and collect mega score. Its a neat idea!

Developer(+1)

Thanks for giving our game a go! Yeah, so we are aware that there are a few strategies you can use to make the game quite easy. We had ideas to mitigate that, but unfortunately we ran out of time. Glad you seemed to enjoy it anyway! :D

Submitted(+1)

Great game ! I liked the interpretation on the theme and the art !

Developer(+1)

Thanks for playing!

Submitted(+1)

Game is cool and sticky, but its more connected to rotating tuings, than to scaling it

Developer(+1)

Thanks for playing our game! Of course, we went for a different interpretation of the theme and made it about a scale, rather than scaling things in size.