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Resize.ME's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #59 | 4.438 | 4.438 |
Overall | #638 | 3.813 | 3.813 |
Enjoyment | #1089 | 3.500 | 3.500 |
Style | #1801 | 3.500 | 3.500 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Its main mechanic is connected to the game window scale
Development Time
96 hours
(Optional) Please credit all assets you've used
I made an entire game all by myself without using any game engines, level editors, external physics systems, or external assets - only C++ and the SFML graphics library
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Comments
I'm incredibly impressed that you made all of this from scratch, and even moreso that you did so and came out with such a fun final product! The moment I saw the boarder scale and the box move with it my jaw dropped. Great puzzle design and a very creative take on the theme, fantastic job!
Mechanics are well executed. This is a refreshing take on the platforming genre.
Superb puzzles. Great job pulling this off in a graphics library I have a friend who swears by them. I should give them a try.
Nice. that's insane and the best part is diffrent game engine
Nice. The puzzles were cool, I especially liked the one where you had to get a block through the door. Thought that was really clever.
The concept and execution is superb! I don't think there is second game in this game jam like this. My only nitpick would be that mechanics are sometimes inconsistent or maybe I'm just a little dumb, but I had problems with level with two green horizontal platforms and one blue vertical one that "locked" the lower green one.
Great take on the theme! It didn't take that long to figure out the puzzles, which is great. On the end screen, can I ask what was with the blue box that barley changed size? was it a technical thing or am I missing an Easter egg?
Thank you for your feedback! I'm not quite sure what you're referring to. I tested the game on different desktops and never ran into anything like this, but it sounds like a bug in my scene loading module
The animation to the next level was so damn SMOOTH. Really stylish.
Wow that's clever. Really nice idea and well made!
The game seems like the natural direction to take the ideas of a game like Window Kill into the platformer genre. It has a couple of hiccups and performance issues, but I like a lot of the ideas in it!
Awesome entry! We loved the visual style of the game. It brought back nostalgia feelings.
Really cool and clever idea! Great job!
Feels good, kinda like it 👍