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Pablo May Die's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5350 | 2.113 | 2.500 |
Style | #6111 | 1.944 | 2.300 |
Overall | #6164 | 1.972 | 2.333 |
Creativity | #6513 | 1.859 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In two ways, one is that your health and body scales as you kill enemies but you also have the option to reduce said size in order to get stronger. Effectively changing how you're built in order to fit the situation. Also, our main character is a lizard who noticably has scales.
Development Time
96 hours
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Comments
I couldn't quite tell when I had grown enough to make any upgrades
Pretty fun, and I like the visuals! I do think it was a bit hard to notice when the tail had grown, and the game starts off a bit slow, but getting upgrades was quite satisfying.
Gameplay loop is nice but it takes quite some time to get upgrades. I really liked the main menu and death graphic