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Programmed To Resize's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3965 | 2.835 | 3.750 |
Enjoyment | #3989 | 2.551 | 3.375 |
Overall | #4251 | 2.646 | 3.500 |
Style | #4485 | 2.551 | 3.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a robot that was "programmed to resize" its environment using lasers that shrink and grow objects, scaling the world to your will.
Development Time
96 hours
(Optional) Please credit all assets you've used
All assets made by me
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Comments
Simple and clean graphics and excellent sound design. The level designs and puzzles are very well done. The puzzles are very easy for the first half of the game, but the later puzzles really are quite fun. I felt like I had control while solving the puzzles and was not forced to solve it as intended (a la Zelda BoTW) I would DEFINATELY play many more levels. The credits were also a nice touch. I have looked up and played the other game, Spellslinger, mentioned in the credits. It's a banger, check it out.
I'm bad at puzzles, but it's quite enjoyable! And I like how the effects and music you used fit nicely with each other.
I like the way the beams sounds are in tone with the music, nice touch. The thing to start from scratch by pressing Escape frustrates a bit, but with a level selector in the menu can be fixed. Well done!
This was really fun. Especially when I realized I could grow and shrink the target. It gave it a very "Baba is You" vibe. One issue is that the loading step x of 6 at the beginning took too long. I think it would have worked better if I didn't have to click between each statement. Great job!