Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

THE FACTORY MUST GROWView game page

Grow your factory until your PC crashes!
Submitted by Finndustries (@Finndustriess) — 2 hours, 11 minutes before the deadline
Add to collection

Play game

THE FACTORY MUST GROW's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#6233.7194.400
Creativity#9213.8034.500
Overall#10853.6344.300
Style#21693.3814.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have to build a factory that is designed to be scaled up en masse

Development Time

48 hours

(Optional) Please credit all assets you've used
Coding: Finndustries
Sounds: Pixabay, FreeSound, FL Studio, The Verdant Grove, DarmaFox
Art: DoctorLeaf

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted (2 edits)

That was super cool! I liked that it was half factory builder and half alchemy game and it blended the two seamlessly. I also like the "scaling" system where the game literally goes "cool design, let's see if it scales." It was kind of nice to setup a good system and then just kick my feet up and watch the cash roll in.

If you're doing a post-jam build I'd love some QoL user experience stuff like being able to select and move buildings, copy-paste, etc.

Really awesome submission, my favorite I've played so far!

Submitted

Nice game! Good decision to add resources which I can unlock only after few games

Submitted

This game is so good, if it was on steam and had more content i would 100% buy it. Good job.

Submitted

The game is incredibly creative.

Submitted

I feel like there's a clever way to design something that makes good use of the tiled factory, but I haven't figured it out yet. I've never seen a game where having low framerate is a failstate, it's absolutely hilarious and a great way to handle performance for something like this lmao

Submitted

I feel like there's a clever way to design something that makes good use of the tiled factory, but I haven't figured it out yet. I've never seen a game where having low framerate is a failstate, it's absolutely hilarious and a great way to handle performance for something like this lmao

Submitted

I bought a nasa supercomputer and beat the game with one conveyor belt