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Shadowrot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2474 | 3.009 | 3.250 |
Creativity | #2638 | 3.240 | 3.500 |
Overall | #4010 | 2.726 | 2.944 |
Style | #6151 | 1.929 | 2.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can resize your player
Development Time
48 hours
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Comments
This is a great short puzzle platformer. I actually liked the style where everything was just a black box instead of a sprite - it made it more abstract and maybe less jarring to imagine a character changing size a bunch? Though, I don't know what the original artistic intent was. I think it's good as it is. With more puzzles and mechanics, this would be a fun full game.
I like how the "YOU WIN" screen could be made out of several instances of the character. Jumping was a little wonky and inconsistent between the heights, I'm guessing that's related to not scaling physics actions with the frame rate. Cool game!
Gameplay was interesting, but a little on the slow side,
for example the diamond you had to pick up to open up a pathway moved incredibly slowly, and some free pathways had snake paths which just padded playtime.
Besides that I really enjoyed the actual mechanics, and I though the puzzles were well designed!
Too bad the assets didn't load in, but I thought the game was charming nonetheless!
For all its simplicity, it's surprisingly morish.
The horizontal and vertical scaling is a bit sluggish; perhaps have that accelerate as the keys are held down.