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A jam submission

ShadowrotView game page

Submitted by Entertaining Industries — 5 hours, 25 minutes before the deadline
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Shadowrot's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#24743.0093.250
Creativity#26383.2403.500
Overall#40102.7262.944
Style#61511.9292.083

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Development Time

48 hours

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Comments

Submitted

This is a great short puzzle platformer. I actually liked the style where everything was just a black box instead of a sprite - it made it more abstract and maybe less jarring to imagine a character changing size a bunch? Though, I don't know what the original artistic intent was. I think it's good as it is. With more puzzles and mechanics, this would be a fun full game.

Submitted

I like how the "YOU WIN" screen could be made out of several instances of the character. Jumping was a little wonky and inconsistent between the heights, I'm guessing that's related to not scaling physics actions with the frame rate. Cool game!

Submitted

Gameplay was interesting, but a little on the slow side, 

for example the diamond you had to pick up to open up a pathway moved incredibly slowly, and some free pathways had snake paths which just padded playtime.

Besides that I really enjoyed the actual mechanics, and I though the puzzles were well designed!

Too bad the assets didn't load in, but I thought the game was charming nonetheless!

For all its simplicity, it's surprisingly morish.

The horizontal and vertical scaling is a bit sluggish; perhaps have that accelerate as the keys are held down.