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the scale of Abyss's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #2004 | 3.438 | 3.438 |
Enjoyment | #2497 | 3.000 | 3.000 |
Overall | #2645 | 3.125 | 3.125 |
Creativity | #3647 | 2.938 | 2.938 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the player scales the jars up. Use random buffs to scale them up faster!
Development Time
96 hours
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Comments
This idea is so random, haha, but had to change my browser size in order to see the game :(
I love roguelikes so much that I did one myself during this jam !
I loved the design of the games and the graphics too, great entry !
Creepy and atmospheric! I love the use of a deckbuilder as an extension of a random chance mechanic. It would be cool in a future version to have jars of different shapes, like a long, tall test tube or a boiling flask (although this would anger the Physics Engine Gods).
Thanks! Great idea, sounds like there will be different deck builds(instead of one deck)Btw, have you noticed the wolf can eat the lamb? We are considering adding more interactive mechanics
A clever design that combines elements from two well-known games! The visuals are both eerie and captivating.
Thanks for your playing! >❤<
interesting game, and art style here is gorgeous. good job!👍
Thanks! We are fans of Lovecraft XD
good game! it was a good idea to mix deck building and watermelon game. and i love the art
Thx for playing our game!