Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Shiratama

81
Posts
2
Followers
A member registered Feb 27, 2024 · View creator page →

Creator of

Recent community posts

This is fun! It turned out to be an unexpected typing game based on the description! The movements are cute and enjoyable. However, the non-English words were really tough (haha)!

Thank you for playing all the way to the end! The fact that the scout was a bit too competent was indeed an issue.

Thank you! I'm glad you enjoyed it! I'm not fully satisfied with the combat system either, and I believe there's a lot of room for improvement.

I had a lot of fun! The relaxing atmosphere of the game was great. I enjoyed how the trees fended off the lumberjacks with their nuts and how the rain that followed provided a sense of relief.

It's a simple and easy-to-understand game design. I love how the coconuts represent life.

It ended up being a fairly simple game system, but I'm glad you enjoyed it! Thank you!

It was such a cute game. I enjoyed watching the tree grow big and the monsters develop.

I enjoyed playing it. After completing the game, I found myself wanting more levels to play.

Thank you so much!

Thank you!

Thank you! I’m glad you liked it!

Thank you for playing. The idea I came up with didn't work as well as I had hoped.

Thank you for playing. You're absolutely right. After turning the idea into reality, I realized that something crucial was missing.

I'm glad you're enjoying it! Thank you!

Thank you so much!

I really enjoyed the game! It was fun solving puzzles by manipulating things on such completely different scales, like atoms and stars. It took me a little while to understand that the order in which you acquire atoms affects your success.

This game is fantastic! The concept and mechanics of aging and rejuvenating in tandem with the surrounding objects, which changes your abilities, are truly impressive. The art design is excellent, with clearly identifiable scalable objects that make the gameplay intuitive and enjoyable.

Thank you!

The artwork is absolutely amazing! The design makes it feel like I'm actually spreading everything out on my desk, which is so exciting. Creating those colorful potions was really fun! (By the way, I noticed a button that shuffles the potions—was that intentional?)

Thank you so much!

Thank you! I'm really happy to hear that you enjoyed it.

Thank you for your feedback! I’ve received similar comments about the movement speed. While it felt fine on my end, I didn’t have enough time to fully optimize it during the Jam, so there might be slowdowns in some situations. I’ll work on improving this after the Jam.

Thank you! Your game "Sizeboarder" had impressive dynamic scaling. By switching between predetermined sizes in my escape puzzle, I was able to avoid situations where slight size differences could block progress.

Thank you!

Thank you!

Thank you! I’m glad to hear that the simplicity worked well and didn’t distract from the gameplay. Your feedback means a lot!

(1 edit)

Thank you! I'm really happy you liked it. Now that you mention it, I did notice that many other games use mouse controls for direction. I’ll keep that in mind for next time!

The sheer size made me laugh! Getting flipped over from all directions added an extra thrill compared to regular pieces. It was a lot of fun!

It's a fun game that's reminiscent of Portal! The mouse sensitivity was a bit too high, making it difficult to control at times, but it’s still very rewarding.

Thank you! I also thought our games had similar ideas. I’m glad you enjoyed it!

A clever design that combines elements from two well-known games! The visuals are both eerie and captivating.

I feel a sense of nostalgia from attaching all kinds of powerful parts and creating wildly imbalanced toys, like you might do as a kid. The final background is quite eerie, too!

It’s a really unique concept! I loved how you can freely adjust the balance between items and difficulty.

Colorful and fun visuals! The mechanics of getting stuck between walls to wall-jump when enlarged, and bouncing high with springs when reduced, are really enjoyable. However, I found the button layout to be a bit awkward for playing.

Wow! The controls are really unique, and even though they don't always do what you expect, that’s part of what makes the gameplay so much fun! Great!

The game features a variety of creatures, and their massive size makes it really enjoyable to see!

A very cool platformer! It might be easier to play if you assign the controls to the keyboard instead of using sliders.

Thank you! I'm glad the mechanics paid off!

Thank you! I'm glad you liked it!

Thank you! I'm really happy to hear your compliments.