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A jam submission

Scale With PortalsView game page

Find the way out scaling things with portals
Submitted by pvpsko — 2 hours, 38 minutes before the deadline
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Scale With Portals's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#66111.8182.571
Style#71141.4142.000
Overall#71321.4482.048
Enjoyment#72621.1111.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In this game you need to scale things with portals

Development Time

96 hours

(Optional) Please credit all assets you've used
Music - https://freesound.org/people/josefpres/sounds/751642/
Font - https://www.dafont.com/instruction.font

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Comments

Submitted(+1)

Nice idea, you clearly can built a lot on top of it, good job :)

Submitted

I could not get past the first room. I did understand the concept and tried several size keys with different doors, but nothing would happen.

Developer (2 edits)

during the last 4 hours, after sending this game to my friends i understood that it may not be clear that you need to throw key in the key hole
i wanted to avoid adding another poster, but there was not so much time left to come up with something better

Submitted(+1)

Thanks for the explanation. I wouldn't worry so much about another poster, compared to the walls of text some games have at the very start yours was very intuitive.

Submitted(+1)

Nice base idea. Cleanely presented. Needs some fleshing out. Keep up!

Developer

thanks

Submitted(+1)

It was a struggle for me to figure it out at first but it is a super clean game. Great work!

Submitted(+1)

Too simple of a game I think. Too similar to Superliminal.

Developer

the only puzzle room in the game was supposed to teach mechanics, but instead of adding more content we decided to polish existing content which was (and still is tbh) very buggy. also it is my first 3d game and my second godot game.