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Fat Blaster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2065 | 3.143 | 3.143 |
Overall | #3657 | 2.833 | 2.833 |
Creativity | #4115 | 2.786 | 2.786 |
Style | #4454 | 2.571 | 2.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main character has to shoot down enemies to avoid to eat them. In case he eats them it scales up in dimensions making it more difficult to avoid enemies. Also enemies scale down when hit to give the player more room for movements.
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Call me Joey Chestnut because those burgers went down smooth. Hard game which I like and the movement is very smooth. Would love to play more levels!
Nice concept and the movement was smooth but later on in the game the bullets seem to pass through many of them (especially the smaller enemies) so I'm guessing the height of the bullets is greater than those enemies. But still good work.
I played and that happened too, but I think it fires exactly where the mouse is. So hover over the enemies instead of through them and you should be good, no matter the size.
The aiming seems to target only a single point rather that actually using the displayed projectiles. Felt very awkward to play.