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SMdG

87
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1
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A member registered Nov 23, 2021 · View creator page →

Creator of

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Really fun and polished game.

Definitely one of the most interesting games I've played in this jam. Using those different abilities to solve different puzzles was fun.

Fun and cute management game. Really liked the art style. One small fix would be to stop placing objects when interacting with the buttons using the mouse.

Simple and fun roguelike. Liked the camera movement and smooth controls. Just wish there was a little bit more space.

Interesting and fun movement mechanics. Although I didn't really understand the jump mechanic.

I really like the style and concept of attaching different parts. However, did not understand the use of luck aspect in this game.

A little too short, but was nice liked the music at the end.

I enjoyed the puzzles. Since the game shows what happens to the body as soon as you connect the tools and the tool icons conveyed some of the information I was not bothered with the tools having no instructions and enjoyed trying out different stuff and figuring it out myself.

Your games are always so polished. Nice concept.

Really polished game. Like the art and concept. Was fun to play.

Really fun idler game. Liked the leaderboard feature. Would love to see country-specific mechanics.

Very polished gravity mechanics. Wish there was a way to change speed of rotation but I guess I have to learn to use the gravity itself to launch at different directions and navigate. Fun game.

Removing the scales was satisfying. Was confusing at first but later got a hang of it.

Cool idea. I liked scaling and making the heart dodge the enemies but I found the shooting mechanic a little confusing.

Really enjoyed playing the game. Would be awesome if this is made into a roguelike.

Nice concept and the movement was smooth but later on in the game the bullets seem to pass through many of them (especially the smaller enemies) so I'm guessing the height of the bullets is greater than those enemies. But still good work.

best open world game in this jam. Those 10,000,000 voice lines go hard. But destroying everything around me by increasing the size was satisfying.

Very simple and nice game. Really loved the artstyle for different types of scales. One suggestion would be to have some sort of timer for difficulty (but I think you were going for a chill vibe so my suggestion may be invalid)

Hey, I played your game everything seems to be working properly except the orders on the phone is empty. I'm assuming it is some sort of bug.

The puzzles were interesting. Had fun playing it.

Nice concept and a fun game. Could make it a little bit more difficult by increasing scale instability.

Beautiful game. It is really polished and very replayable. Ended up playing for way longer than I was planning to.

It was fun playing a construction game where you have to rotate objects just using the game physics. The collision system could use a little bit more polishing as some of the objects easily slide away.

Really liked the concept and had fun playing it. The double jump could use a little bit more polish but other than that the rest of the mechanics were nice.

Enjoyed playing the game. Liked the concept plus the game was really polished.

Interesting to see a game that went for the musical scale route and did not make it a rhythm game. Was fun to play.

Interesting deckbuilding idea. Would have enjoyed it more if the the enemy attacks were faster and also if the cards showed some info.

Love the concept and the controls are satisfying. Simple but hard to master. I wish the special bar filled faster.

fun little game

Fun idea. Should have also added some sort of penalty like going down if the wrong key is pressed.

Very satisfying singleplayer take on the genre

I really liked the idea of a rage game with proper climbing mechanics. The game was janky at times but still was fun to play.

Thank you for playing :) the error is calculated based on volume

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Fun little game. However, I didn't really use the mouse to adjust the direction since I kept dying due to the log being short instead of long. Btw 47 was my best score.

Thank you for playing!! Glad you liked it.

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Fun little rage game. Although, I ended up using a cheat towards the end :) When respawning at a chip I wish it was accurately placing the fish. The art was nice.

Cool roguelike. Just wish the initial speed of the character was faster.

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Really fun game. Also liked the art.

Very creative take on Suika game. Got 130