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Urban Theft's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #6064 | 1.855 | 2.833 |
Creativity | #6304 | 1.964 | 3.000 |
Overall | #6594 | 1.782 | 2.722 |
Style | #6881 | 1.528 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You need to grow and shrink objects (including buildings) to complete the game's levels.
Development Time
(Optional) Please credit all assets you've used
This work is based on "Simple Low Poly City Pack" (https://sketchfab.com/3d-models/simple-low-poly-city-pack-3d8cb416cb0f41af905ccbc8c20726d4) by Rafael 3D (https://sketchfab.com/RafasGreek) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)
This work is based on "Sci-fi low poly Gun" (https://sketchfab.com/3d-models/sci-fi-low-poly-gun-d8dbf3598425477c8a2debc6507e298f) by MrPuppet (https://sketchfab.com/MrPuppet) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)
This work is based on "Very Low Poly Table" (https://sketchfab.com/3d-models/very-low-poly-table-e30772484f704af4827d2801bdda5fdb) by Tide-Dragon (https://sketchfab.com/Tide-Dragon) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)
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Comments
Cool mechanic! I found myself trying to get some cool launches to beat the levels faster, definitely has potential to be a cool speedrun game with some more polished physics.
It was funny when I figured out I could make items bigger too, and that I could shrink the buildings! Unfortunately the movement was a bit wonky so I couldn't play for too long
TBH, I should’ve probably made the controls and objective more obvious. For future reference, they’re on the game’s itch.io page.