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A jam submission

Urban TheftView game page

Submitted by Just_Awsome — 2 hours, 17 minutes before the deadline
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Urban Theft's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#60641.8552.833
Creativity#63041.9643.000
Overall#65941.7822.722
Style#68811.5282.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You need to grow and shrink objects (including buildings) to complete the game's levels.

Development Time

96 hours

(Optional) Please credit all assets you've used
This work is based on "Simple Low Poly City Pack" (https://sketchfab.com/3d-models/simple-low-poly-city-pack-3d8cb416cb0f41af905ccbc8c20726d4) by Rafael 3D (https://sketchfab.com/RafasGreek) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)

This work is based on "Sci-fi low poly Gun" (https://sketchfab.com/3d-models/sci-fi-low-poly-gun-d8dbf3598425477c8a2debc6507e298f) by MrPuppet (https://sketchfab.com/MrPuppet) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)

This work is based on "Very Low Poly Table" (https://sketchfab.com/3d-models/very-low-poly-table-e30772484f704af4827d2801bdda5fdb) by Tide-Dragon (https://sketchfab.com/Tide-Dragon) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)

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Comments

Submitted

Cool mechanic! I found myself trying to get some cool launches to beat the levels faster, definitely has potential to be a cool speedrun game with some more polished physics.

Submitted

It was funny when I figured out I could make items bigger too, and that I could shrink the buildings! Unfortunately the movement was a bit wonky so I couldn't play for too long

Developer

TBH, I should’ve probably made the controls and objective more obvious. For future reference, they’re on the game’s itch.io page.