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Space Jam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4649 | 2.337 | 2.636 |
Style | #4682 | 2.498 | 2.818 |
Overall | #5213 | 2.337 | 2.636 |
Creativity | #5909 | 2.176 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game you are suposed to infinitley stack towers on top of eachother thus buffing them. But sadly we've got time only to add stats increase :(
Development Time
48 hours
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Comments
the game goes crazy later on!
altho you didnt have it infinitely stack i still had a lot of fun! it wouldve been cool to see more weapon types and i even played to the point where smoke from the rockets completely enveloped the planet and i somehow took 9350 damage in a single hit LMAO
It took me a minute to realize this was in 3D (likely a me problem :P), but once I did, I liked the idea of an omnidirectional tower defense game.
Once I had like 10 500$ Turrets the asteroid was permanently hidden in a smoke cloud. I love it.
Good job making this cool looking game in only 48h. Really got some potential. GJ! :)