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The Engineer's Madness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #5569 | 2.160 | 2.333 |
Creativity | #6085 | 2.083 | 2.250 |
Overall | #6333 | 1.903 | 2.056 |
Enjoyment | #6919 | 1.466 | 1.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is a City Building game. Players have to "Scale-Up" the city in order to survive
Development Time
96 hours
(Optional) Please credit all assets you've used
3D tile based city builder template from Gdevelop asset store
Red button from Gdevelop asset store
Hit, Adventure and Explosion sounds and music from Gdevelop asset store
Walking, Idle, and Attack animations from Gdevelop Asset store
Explosion particle effects from Gdevelop Asset store
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Comments
I second the other comments about the sound and gameplay resetting. Also, it would be nice to see this in fullscreen!
Couldn't play a lot because of the music being too loud but I liked the visuals and the overall idea.
It is laggy right from the start. As it is very slow, you basically start waiting for the ressources after only a few seconds of gameplay. If I click a bit the game resets some times.
Thank you for your submission.
Pretty art style, though it's a bit unplayable in its current state at least for me, even with muting the tab! I think the Godot player is a bit too laggy in html5, it's at like 1 fps for me.