this man really said "Why do just scale when you can do all the transformations??"
lol
neat take on the theme!!
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3803 | 2.620 | 3.100 |
Creativity | #3868 | 2.874 | 3.400 |
Overall | #4081 | 2.704 | 3.200 |
Style | #4322 | 2.620 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Based on the theme I started making a box modelling app with a scale tool (very literal interpretation)
Development Time
(Optional) Please credit all assets you've used
The graphics were made by me. The win sound effect is by Leszek_Szary on FreeSound. Also featuring a screen transition shader by DDRKirby.
this man really said "Why do just scale when you can do all the transformations??"
lol
neat take on the theme!!
a better experience than using 3dsmax. I got stuck on the third level and couldn't really find a way. But the system is super impressive for a game jam and i think there's lots of potential in an accessible 3d modeling game
I think the controls and available actions for the 3D modeling could have been reduced a bit to make them easier for people who aren't used to it (I am, but I still found them a bit clunky - maybe because I'm used to the blender keybinds), but the presentation and idea is just great. With a bit more approachability, this could be a longer game.
Basically a little blender built into a game hah! It's a really cool concept I think it could go a lot of directions that have a lot of potential (simplifying at least the beginning parts, adding things to crash through for some added excitement, multiple jump sections or something completely different idk). I wasn't able to get past the 3rd or maybe it was the 4th level? Still very cool idea! :)
Well made! Great idea but may be a little bit too complex. Awesome work!!! :)
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