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Ananda

56
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12
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A member registered Jul 12, 2015 · View creator page →

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Recent community posts

Wow that's a lot of levels for a jam game, impressive work. As I went on I had some trouble with visual glitches but you have some great mechanics there like the perspective boxes

I've found this challenging but in the best way possible, as if some of my braincells were being connected for the first time while I struggled with it hahah. Amazing design and execution one of the best jam games I've played, I did the 4 levels but would have kept playing if there were more

Yeah i realized the yellow path was a pain but I had no time to redesign the level
Thank you for playing and taking the time to write feedback! 

This is so punk I love it

I could not clear the second stage but it was funny seeing some of the attempts move in all the wrong ways, i think it has potential

I'm so bad at this haha but the mechanics are quite original and it feels very polished with the effects and progression

very nice i especially appreciate the b/w images they really set the tone!

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sometimes the right block does not appear in the queue and it's impossible :C but, this is a stunning looking game, and the buildings you get out of the petitions turn out accidentally so pretty

edit: ok i just saw the credits and of course it looks that good. hola carlos!

HAHAHAH i loved the progression on this and the angry customer voice. feels very true to service work

I like Go Mecha Ball and when i saw Jakob Wahlberg on the random feed of games from the jam I had to click. It looks really flashy and is a cool idea but i got like 4 rows high maximum haha this is so hard

looks like the actual game build is missing, hope you upload it after the jam! 

It is a cool game I especially appreciate how you got such a nice game feel, it feels like the character movement is super fast and accurate and if i lose it's completely my fault hahah

Oh wow this is clearly an ambitious game even if there's some jank, i think the character moves maybe a bit too slow. But the concept is quite original and i think has potential

That funny y2k looking 3d art drew me in and i wasn't disappointed XD really smart and original game

Some of these were maybe a bit too hard but i always appreciate an art game, nice work!

Those collectibles are really hard, i understand they need not be in our faces but hints would be great. For a first game you're doing amazing though

really like the vibe of this it brings me back to zone of the enders a bit

really fun concept and great pixel art!

bit janky but i loved how moody this game is, with the fog, the music and the muted colors <3

Quite an impressive system for a jam game! Indeed controls could have been more intuitive but the concept has potential and already allows for building some cool dioramas

I did not expect the tide to go suddenly like that :_D super cool game and impressive for a jam though. i really like the retro isometric look of it with modern touches

Nice little puzzle game, mechanically I thought having the keys grow and shrink with you but also you being able to pick them a different size was really interesting. Some enemies are maybe a bit too powerful/fast though it can be frustrating

Super cool mechanics, also super hard haha I think it'd be challenging enough without the timer. But it was fun to play and I think the mechanics have potential for a bigger game

Very funny game! I enjoyed my time with it and the quirky characters and music (even though if not custom made for it) really add to it

There's sfx but they were a quick thing and I agree if well done could really add to the fun. Thanks for playing and taking the time to write feedback!

a better experience than using 3dsmax. I got stuck on the third level and couldn't really find a way. But the system is super impressive for a game jam and i think there's lots of potential in an accessible 3d modeling game

I do appreciate it, thank you very much for taking the time! 

Intuitively I thought being bigger than enemies is how I should beat them and was kind of confused :_D but after that it is a fun little game, nice characters and handdrawn style

Super fun concept! I actually like not having hints. UX wise i think it doesn't really need keyboard and on screen buttons would make it more accessible. But it was a nice experience anyways

Omg amazing game i really appreciate the care put into the level and how it is non linear and gives you hints rather than holding your hand. A suggestion would be to put a respawn button or something because i got stuck between shelves and my character wouldn't move from there -.- I didn't finish the game because of that. But really it is lovely to see this kind of open ended level design with several layers on it

Super cute game I played several times, didn't score more than 270 though, some scales I thought were definitely wonky but they were right and other i thought were close were counted as wonky :_)

Actually when a car crashes with another car it'll push it and continue its path, they're only set to stop if they collide with arches. Thanks for playing and taking the time to write feedback!

Omg never thought I'd see a voice acted jam game. The concept is really cool and the character designs are superb congrats to the artist

Fun concept! My only problem was that it was either a perfect run from the beginning or if you crash I found it impossible to make up for the lost power

I was conscious of that but rearranging tracks was a risky thing when there wasn't much time left! There's a way of stopping cars in the yellow road though that was an accident but i left in intentionally, the arch near the end of it is able to stop cars if you max it. People keep telling me it's a bug but i thought it balanced the thing hahah

Thank you for playing!

That wolf is too powerful there was a sheep I could never wrangle from him XD It's a cool game idea though I found it funny how the sheep moved in orbit

lovely concept and main mechanic, it took me a bit to figure out how to change the axis though :_ i initially thought it was bugged

The cover made me think it'd be a game development simulator and made me click on it XD The idea is good and I think could be a fun game if polished, the most annoying thing to me was getting stuck on walls and such

Love the artstyle! Maybe i am bad at playing but I found the grappling super unforgiving. It is a super cool game though and i love the kaiju theme

You found the meta game! Haha indeed that's the way to cheese it, if i were to do a more developed version I'd put some system in place to avoid that. Or maybe finding the meta game is the game ;)