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Into the void's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3893 | 2.750 | 2.750 |
Overall | #5075 | 2.380 | 2.380 |
Enjoyment | #5230 | 2.156 | 2.156 |
Creativity | #5737 | 2.234 | 2.234 |
Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A space ship has weapon that shrinks objects.
Development Time
96 hours
(Optional) Please credit all assets you've used
see credits in the game
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Comments
I honestly was unsire if I was dealing damage to the rocks, maybe its just to avoid damaging the mother ship too much but kinda unclear (as someone with dyslexia I often skip text or read it incorrectly, so it being intuitive is kinda important for me)
Shrinking objects makes them less harmful, (the damage taken from them decreases), sorry for not make it clear.
Thanks for the feedback.
Neat take on the scaling idea, but two things I would change: (1) some kind of shooting reticle would be nice. Especially since enemies shrink, it's really difficult to line up shots from a distance. (2) I think the game play needs to be faster: faster reload, faster enemies, faster moving ship. Really good game, just crank that speed up!
Thanks for the feedback, I appreciate it.
The game was alright, could be more fast-paced though.
Thanks for the feedback.