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Stuck in Cmajor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #101 | 4.348 | 4.348 |
Overall | #181 | 4.101 | 4.101 |
Style | #292 | 4.304 | 4.304 |
Enjoyment | #749 | 3.652 | 3.652 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
its about musical Scales
Development Time
96 hours
(Optional) Please credit all assets you've used
changed idea a bunch of times thats all i have to say.
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Comments
This is your first game and you drop something like this? Damn
You are very talented :D
nice job!
It was very addictive and made me angry when I made the SAME MISTAKES OVER AND OVER AGAIN ahahaha
This is a really nice game :D the controls are so well done!
Thank you so much! im aware of the potential of silly mistakes in the game, i wanted to make an undo function but couldnt figure it out on time as with many other things.
i love your comment:) made my day dude!
thanks for playing!
pretty fun and unique, the installer though... kinda scared me at 1st; but rest assured to anyone else seeing this, its pretty safe and u shud definitely give this game a try :)
thank you very much! i only had time for 4 levels, i made more but they were uncomplete.
Nice non-conventional take on the theme! I really like the art style and simple premise, too. I appreciate the time you took to make an installer for your game, but that's a point of friction for the user that might lead some people to pass it by. Overall, though, great work!
thank you very much! ill play your game right now!
i thought the installer was necessary LOL first time on a game jam
I'm pretty sure that a standalone build works even better than an installer, especially if the player is using the itch.io desktop app. I will say, though, that a large fraction of people who play jam games sort for only games that can be played in the browser, so I'd look in to building for WebGL in Unity. Just make sure that "Compression Format" is set to "Gzip" in Player Settings > Publishing Settings. Itch.io kind of breaks otherwise.
thanks for help!