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A member registered Jun 23, 2024 · View creator page →

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really interesting concept, though this might need some polishing. a bit more game juice shud help with the game feel, since everything feels stiff... and some animations or wiggles here and there ദ്ദി(˵ •̀ ᴗ - ˵ ) ✧

very complex game, and by complex i mean, my brain too smooth to play this (˶ᵔ ᵕ ᵔ˶)

oof, rage game spotted... or maybe im just terrible at these types off games (╥﹏╥)

oof das heavy, whats inside of these? rocks? hehehe (˶˃ ᵕ ˂˶)

sheesh, thats hard. it kinda reminds me of this in a way: https://zahranworrell.itch.io/bloodlight maybe u can take a bit of inspiration 

I like the character designs, gameplay was nice and simple, but could use a bit of variety

I really like the retro vibe u were going for... quite a solid game and with a bit more polish this would be a pretty fun game.

atm the only feedback I have is the camera constantly flickering which gave me a headache ( • ᴖ • 。)

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nice and simple, and also includes a hot anime babe? ദ്ദി ˉ͈̀꒳ˉ͈́ )✧ very nice
also kinda funny that ive cleaned like 4 rocks at a certain point and the dialogue window is still on screen so for the most part i couldnt really see anything (˵ •̀ ᴗ - ˵ ) ✧

pretty cool game, probably the best 'rock cleaning' type game ive played in a while ദ്ദി ༎ຶ‿༎ຶ )

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really nice movement, after getting the button to reverse my gravity i decided to go back to the start of the game to see if there were any easter eggs.. sadly i only got stuck at the sky.
( ˶°ㅁ°) !!

nice concept, could use a bit of polish specially the the movement and hitboxes. also add a way to skip the starting dialogue ദ്ദി ˉ͈̀꒳ˉ͈́ )✧ but other than that, good job.

beautiful artstyle, luv the overall vibe... short and simple, just like momma used to make ≽^- ˕ -^≼

only suggestion i can think of is making the cards on the table change and move around based on game progress.

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really cute artstyle, i also really like the sfx that played at the start, been looking for something similar but sadly didnt manage to find one. thumbnail also looks pretty cute. 
૮₍ ˶ᵔ ᵕ ᵔ˶ ₎ა

a couple suggestions:

  • an easy way to redo or restart game
  • the ability to rotate and move the camera
  • the items could be cheaper, considering how weak they are

has potential, I also like the design of the character. with some polish game could stand out more ≽^•˕• ྀི≼

  • interesting concept, very punishing gameplay... some of the enemies move way to fast and take to many hits resulting in a quick loss.
  • the controls aren't very intuitive, the mix of keyboard and mouse feels unnecessary, u could just simplify it and use only one. 
  • art feels like a mix of different styles... could be more uniform

luv the artstyle and simplicity of the game, this is definitely the type of game I can easily get addicted to. definitely one of the best games on the jam... I rarely give out 5 stars but this is one of those exceptions. ( ˶ˆᗜˆ˵ )

for feedback:

  • the characters jitter and shake super fast when in idle or standing in place
  • would be great if the game didnt pause whenever the window or tab isnt on focus, since this would be great to play idly while watching youtube or doing other stuff
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thanks for playing, and I really appreciate the feedback.
the suggestion about digging up artifacts is actually a neat idea, which completely slipped my mind,, think ill do a quick update and add that in.

for the technical bugs and issues: u actually start each level with one 'solved' tile... so u normally should base your decisions on that, since I'm planning on adding artifacts I might increase the tiles revealed at the start of each area based on artifacts collected. also as for minesweeper rules: only 1 tile gets revealed if its numbered, but if it has no number it reveales nearby empty tiles and numbers

a really common one is two blocks covered surrounded by "one" tiles forcing me to guess which is which

yeah not sure what you mean by this, some screenshots or clarifications might be needed... ദ്ദി(˵ •̀ ᴗ - ˵ ) ✧

cute artstyle, also luv the color palette used... game was a bit too punishing, some polish would be great here.

also I would recommend only being able to jump on press and not on button hold
(๑ᵔ⤙ᵔ๑)

next jam prerequisite: "Platformer" (  ≧ᗜ≦)

really solid puzzle game, artstyle looks pretty good, puzzles were challenging; but not unfair from what i experienced
૮₍ ˶ᵔ ᵕ ᵔ˶ ₎ა

I really liked the artstyle looks pretty good ദ്ദി(˵ •̀ ᴗ - ˵ ) ✧ gameplay feels nice and simple. very impressive for a game made in such a short time.
download only games tend to struggle on game jams, so u shud consider a web build next time.

really interesting concept, definitely has alot off potential with more polish.
its basically 'mine sweeper' mixed with 'among us' ≽^•⩊•^≼
cant really think of suggestions atm, but what i can say is the gameplay can be a bit confusing... maybe making the gameplay a bit more intuitive would be nice to see, since i dont think the instructions or a tutorial would be enough.

sheesh this was hard, or maybe im just bad. either way a funny concept reminds me of 'man vs car'
some suggestions for polish:

  • im sure u ran out of time, but some sfx would be nice
  • some of the mini bots, spawn on top of me and got me stuck and killed
  • the hitboxes were way to punishing, specially for the boss, since they just constantly aim towards me preventing me from meleeing without taking damage

really solid game, nice and simple ⸜(。˃ ᵕ ˂ )⸝♡
im not sure if 'scan' has any other uses beside the one from the start.
some suggestions for polish would be:

  • adding a way to skip the intro
  • only jump when pressing the a button and not holding it, since it can feel awkward at times
  • increase the range, or the visuals of the range of your attacks, since attacks either dont register or I end up sticking way to close to an enemy just to hit them

technically u can submit multiple, but i would assume the goal being to increase ur chances of winning... not gonna work though, not only do u need to reach top 10, ur game also needs to be voted on by judges

why would u wanna do that? Would it not make sense to focus on one and polish it?

really solid game, crazy polished... luv the overall vibes
⋆꙳•̩̩͙❅*̩̩͙‧͙ ‧͙*̩̩͙❆ ͙͛ ˚₊⋆⋆꙳•̩̩͙❅*̩̩͙‧͙ ‧͙*̩̩͙❆ ͙͛ ˚₊⋆⋆꙳•̩̩͙❅*̩̩͙‧͙ ‧͙*̩̩͙❆ ͙͛ ˚₊⋆⋆꙳•̩̩͙❅*̩̩͙‧͙ ‧͙*̩̩͙❆ ͙͛ ˚₊⋆

only complaint was that the 1st segments of the game, felt like it dragged on for too long

super chill and cozy, also really interesting gameplay dont think ive seen something like this before
⸜(。˃ ᵕ ˂ )⸝♡

pretty simple game overall, some improvements with the visuals since they look pretty blurry... but has potential, with some polish im sure you can make alot out of this simple concept ૮₍ ˃ ⤙ ˂ ₎ა

pretty simple game, lots of protentional could use a bit more polish and game juice
ദ്ദി(˵ •̀ ᴗ - ˵ ) ✧

really cute game... my only complaint is that u shortened the name to 'nightmaze' instead of using the full name
(,,>﹏<,,)

sheesh, the controls and movement were really nice... I might take inspiration from this and make my own, really good (˶ᵔ ᵕ ᵔ˶)

duck... need i say more 𓆩♡𓆪
but yeh, game was clean and simple

luv the "1bit" artstyle, controls also feel pretty smooth

I like the overall look of the game, gives off early 2000s pc game vibes

really cute game, I like the concept but yeh there were a couple really funny bugs... mostly how either 1 of the moles get stuck on a wall  ૮꒰ ˶• ༝ •˶꒱ა ♡

really nice concept, pretty intense being chased around (˶˃ ᵕ ˂˶)

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ty :)  game is playable on the phone via browser, might make a mobile version once jam is over

oh thats actually pretty neat, ill have to try out ur game later :D

Yeh i think due to the extra theme i needed to add for the other jam my game went with a different route... also why bother making a boss AI if ur the boss >:3

giving off "adult swim xavier renegade angel" vibes... I luv the dialogue, voice acting, and story u setup.
also the wake up transition jumpscared me, hehehe  ദ്ദി(˵ •̀ ᴗ - ˵ ) ✧

Thnx for the suggestion, updated the game and added it in
૮₍´˶• . • ⑅ ₎ა