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INCHORE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #4632 | 2.510 | 3.833 |
Overall | #5522 | 2.219 | 3.389 |
Creativity | #5570 | 2.291 | 3.500 |
Enjoyment | #6064 | 1.855 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
withg the mechanic of scaling up and down the radius of the circle where the orb is, ( use arrows to move, space and ctrl buttons to scale the radius )
Development Time
48 hours
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Comments
Cute little gameplay !
I couldn't figure out how to scale the orb? But regardless I had a really good time. I started stutterstepping to try and take advantage of the radius only moving when you stop and it made for this interesting interplay between safety and danger. Really wish I could figure out the scaling mechanic and interact with the game more.
Thanks dear, really appreciated your feedback, to scale the orb you gotta use the space and ctrl buttons, thanks again
Fun game! I like that you have to manage your play size inside the circle compared to when the ball will actually hit the enemy. -Kaylee
Very interesting idea! I wish the ball didn't move slower when the circle is smaller. That way there's a trade off between size. (Big ball: you can move a lot but the ball takes forever to move around the circle. Small ball: ball moves around more times per minute but you can't move very much.) In any event though, you've got a creative central concept to build on here! Nice work!
Thanks much for your feedback, I think that you are right concerning the size of the orb when shrinking the radius, it is kinda fair to have it implemented. I'll try to test that later on, thanks again for your feedback mate
Nice little game!
I'm not a fan that the circle moves only when you stop walking but I can understand that it's a design choice that makes the game harder.
Great job!