Thanks much for your feedback, I think that you are right concerning the size of the orb when shrinking the radius, it is kinda fair to have it implemented. I'll try to test that later on, thanks again for your feedback mate
Fassous
Creator of
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The controls feels polished. The world reset nicely if you fell out. However, the pools' design made the second area confusing without a tutorial; they might be clearer if colored like the goop instead of water. The way the game introduced mechanics, like the two-orb limit and orbs weighing down buttons, was excellent. Great work!
Cool concept, i have struggled to find out how to resize the boxes, but god i love the animation gj really !
If you have some minutes to rate my game too, I'll be grateful : https://itch.io/jam/gmtk-2024/rate/2916702
Oh hello there, thanks for the compliment tian.
As for the prices listed here are meant to personal projects and commercial projects. as far as you do use them in a single game. if you want to use them in unlimited projects, then just reach me on this email: rachidlansari(at)gmail(dot)com
Have an excellent day Tian :D
Hi everyone,
Today, I've updated my assets store on Itch with a brand new 64 pixels brawler assets pack you can use in your games/prototypes. check it out under link below. Plus, I'm running a discount on every game assets pack, every single pack is 6 bucks, go and see when you got some spare time :)
Loved the simplistic design, even if i dont think it's gameboyish, it's more of a late 80's game, it resembles more to an old atari game with palette swapping. Also, keepin it classic as far as gameplay is concerned works great, especially with that minimalist sprite work of yours, in general, it's a fun, classical game, gud job ! Rated it ;)
Hi everyone,
Here's my entry for gamezanga 6, that is about illusion, have it downloaded and played on your pcs when you got sometime,
https://itch.io/jam/game-zanga-6/rate/83772
it'll be great if you can provide give some feedback also :D
Have a nice day,
N.B: rate it if you have enjoyed it :D